Discussion:
Deus Ex 1 question - Weapon Mods
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Maia
2004-06-30 20:29:11 UTC
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OK, so I can put max 4 mods on a weapon. But does this mean 4 actual
mods or 4 _types_ of mods and I can actually stack "Accuracy" or
whatever ad infinitum? Also, are Scope and Laser pointer counted
towards the limit the same as other mods? Thanks.
Darin Johnson
2004-06-30 21:43:25 UTC
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Post by Maia
OK, so I can put max 4 mods on a weapon. But does this mean 4 actual
mods or 4 _types_ of mods and I can actually stack "Accuracy" or
whatever ad infinitum?
I never realized there was a limit... I was pretty sure I had more
than 4 mods on a single weapon. In fact, I'm positive I had more than
4 mods. Ie, one scope, one silencer, one increased clip size, more
than one accuracy mod, and at least one range mod.
--
Darin Johnson
Luxury! In MY day, we had to make do with 5 bytes of swap...
Zed C. Pobre
2004-06-30 23:01:01 UTC
Permalink
Post by Darin Johnson
Post by Maia
OK, so I can put max 4 mods on a weapon. But does this mean 4 actual
mods or 4 _types_ of mods and I can actually stack "Accuracy" or
whatever ad infinitum?
I never realized there was a limit... I was pretty sure I had more
than 4 mods on a single weapon. In fact, I'm positive I had more than
4 mods. Ie, one scope, one silencer, one increased clip size, more
than one accuracy mod, and at least one range mod.
Well, there is eventually an effective limit on improvement on
accuracy, since once you get up to 100%, including your skill bonus,
your targeting dot constricts and stays there, IIRC. That may be four
accuracy mods, depending on how much skill you put into the
appropriate weapon type.
--
Zed Pobre <***@resonant.org> a.k.a. Zed Pobre <***@debian.org>
PGP key and fingerprint available on finger; encrypted mail welcomed.
Maia
2004-07-01 12:43:08 UTC
Permalink
Post by Darin Johnson
Post by Maia
OK, so I can put max 4 mods on a weapon. But does this mean 4 actual
mods or 4 _types_ of mods and I can actually stack "Accuracy" or
whatever ad infinitum?
I never realized there was a limit... I was pretty sure I had more
than 4 mods on a single weapon. In fact, I'm positive I had more than
4 mods. Ie, one scope, one silencer, one increased clip size, more
than one accuracy mod, and at least one range mod.
Hm... I know I heard/read about the 4 mods limit somewhere (I loath
the cheapo pdf-file manuals!) and that Deus Ex 2 weapons only can have
2 and that it was one of the examples of its dumbing down.
Darin Johnson
2004-07-01 21:14:17 UTC
Permalink
Post by Maia
and that Deus Ex 2 weapons only can have
2 and that it was one of the examples of its dumbing down.
Actually, I didn't know about that in Deus Ex 2, until I tried to
add a third mod and it wouldn't let me. I hadn't realized I should
have been saving them up, or that some mods were very rare.
--
Darin Johnson
"You used to be big."
"I am big. It's the pictures that got small."
Anon
2004-07-06 19:40:01 UTC
Permalink
Post by Maia
Post by Darin Johnson
Post by Maia
OK, so I can put max 4 mods on a weapon. But does this mean 4 actual
mods or 4 _types_ of mods and I can actually stack "Accuracy" or
whatever ad infinitum?
I never realized there was a limit... I was pretty sure I had more
than 4 mods on a single weapon. In fact, I'm positive I had more than
4 mods. Ie, one scope, one silencer, one increased clip size, more
than one accuracy mod, and at least one range mod.
Hm... I know I heard/read about the 4 mods limit somewhere (I loath
the cheapo pdf-file manuals!) and that Deus Ex 2 weapons only can have
2 and that it was one of the examples of its dumbing down.
I believe the only mod limit is the number times the same mod type can
be applied to the same weapon. In other words, there is a limit to
the number of "Increased Range" mods you can apply to, say, a pistol.
After a certain number of those "Increased Range" mods, you just can't
increase that "stat" anymore, and this goes for the other "stats" like
Accuracy, Recoil, etc, too.

However, I'm fairly certain the limit is more than four for each mod
type. For all practical purposes, there really ISN'T a limit, as by
the time you can't apply any more of a certain type of mod to a
particular weapon, that weapon more than likely really doesn't need it
anymore. And no matter how many other mods you've put on a weapon,
you can ALWAYS put on a Scope and Laser mod IF that weapon supports
those mods.

Michael Scott Brown
2004-07-01 16:49:21 UTC
Permalink
Post by Maia
OK, so I can put max 4 mods on a weapon. But does this mean 4 actual
mods or 4 _types_ of mods and I can actually stack "Accuracy" or
whatever ad infinitum?
It would be silly for it to be the latter (you can have all the mods you
want, as long as they are these four?). I believe I recall filling up about
4 hardpoints on my guns. I cannot for the life of me remember whether or
not you could stack multiple versions of the same modification, though.
Post by Maia
Also, are Scope and Laser pointer counted
towards the limit the same as other mods? Thanks.
They're mods, aren't they?

-Michael
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