Discussion:
LotRO question about bound items
(too old to reply)
Michael Cecil
2007-04-29 05:48:50 UTC
Permalink
I already have some bound items, heck, the founder gifts are bound. But
when I found some nice boots and was about to equip them I got a warning
about "do I want to bind these items to me". I just want to make sure
they mean the 'item will only be usable by me' and not 'haha you can never
remove those boots sucker'. It just seemed odd since I didn't get a
warning on my other bound items.

Oh yeah, I saw one of those giant trees. Yikes. :)
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
chainbreaker
2007-04-29 06:04:23 UTC
Permalink
Post by Michael Cecil
I already have some bound items, heck, the founder gifts are bound.
But when I found some nice boots and was about to equip them I got a
warning about "do I want to bind these items to me". I just want to
make sure they mean the 'item will only be usable by me' and not
'haha you can never remove those boots sucker'. It just seemed odd
since I didn't get a warning on my other bound items.
Oh yeah, I saw one of those giant trees. Yikes. :)
Yes, bind on equip means that you can't trade, give or sell the item to any
other player character--you can, however, sell it to an NPC vendor. It
doesn't mean once you put it on, there it stays forever--thank goodness.
:-)

Most quest items are "bind on acquire", which means all you have to do is
accept them--doesn't matter if you wear them or not, the above applies
regarding sell/trade/giving to other PCs.
--
chainbreaker
Michael Cecil
2007-04-29 06:17:40 UTC
Permalink
Post by chainbreaker
Post by Michael Cecil
I already have some bound items, heck, the founder gifts are bound.
But when I found some nice boots and was about to equip them I got a
warning about "do I want to bind these items to me". I just want to
make sure they mean the 'item will only be usable by me' and not
'haha you can never remove those boots sucker'. It just seemed odd
since I didn't get a warning on my other bound items.
Oh yeah, I saw one of those giant trees. Yikes. :)
Yes, bind on equip means that you can't trade, give or sell the item to any
other player character--you can, however, sell it to an NPC vendor. It
doesn't mean once you put it on, there it stays forever--thank goodness.
:-)
Most quest items are "bind on acquire", which means all you have to do is
accept them--doesn't matter if you wear them or not, the above applies
regarding sell/trade/giving to other PCs.
Okay, that's what I figured but that little warning made me nervous. I've
invested all my time into one character and don't want to hamstring him
with some boneheaded move this early in the game.
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Nostromo
2007-04-29 06:09:00 UTC
Permalink
Post by Michael Cecil
I already have some bound items, heck, the founder gifts are bound. But
when I found some nice boots and was about to equip them I got a warning
about "do I want to bind these items to me". I just want to make sure
they mean the 'item will only be usable by me' and not 'haha you can never
remove those boots sucker'. It just seemed odd since I didn't get a
warning on my other bound items.
He, he - I had the same thought when I 1st saw that in the beta :)

Items can be either Bound (already yours & yours only); Bind on Acquire
(quest items & similar which bind themselves the moment you receive them) or
Bind on Equip which you can trade, unlike the former 2. You can remove any
of the items any time - they're not like cursed items ;)
Post by Michael Cecil
Oh yeah, I saw one of those giant trees. Yikes. :)
He, he - saw 2 mid-teens dudes hightailin it down the hill today with *2*
Great Oaks after them in hot pursuit. Plus a wolf. Didn't know whether the
wolf was after them or also tryin to get away from the trees lol! I just
stopped & pissed myself laughin (as I'm sure did my bear) as they
steamrolled past :)))
--
Nostromo
Michael Cecil
2007-04-29 06:20:40 UTC
Permalink
Post by Nostromo
Post by Michael Cecil
I already have some bound items, heck, the founder gifts are bound. But
when I found some nice boots and was about to equip them I got a warning
about "do I want to bind these items to me". I just want to make sure
they mean the 'item will only be usable by me' and not 'haha you can never
remove those boots sucker'. It just seemed odd since I didn't get a
warning on my other bound items.
He, he - I had the same thought when I 1st saw that in the beta :)
Items can be either Bound (already yours & yours only); Bind on Acquire
(quest items & similar which bind themselves the moment you receive them) or
Bind on Equip which you can trade, unlike the former 2. You can remove any
of the items any time - they're not like cursed items ;)
Yeah, okay, that's what I thought. Just wanted to be sure.
Post by Nostromo
Post by Michael Cecil
Oh yeah, I saw one of those giant trees. Yikes. :)
He, he - saw 2 mid-teens dudes hightailin it down the hill today with *2*
Great Oaks after them in hot pursuit. Plus a wolf. Didn't know whether the
wolf was after them or also tryin to get away from the trees lol! I just
stopped & pissed myself laughin (as I'm sure did my bear) as they
steamrolled past :)))
Is there some special way to run away from a battle? I haven't been able
to do that - if I try to run it's just a free for all where the foes get
to attack me all the easier. Seems better to just stand your ground and
fight.

Not that I plan on fighting any trees. Heck, trees aren't evil anyhow,
they're just angry at trespassers. :)
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Nostromo
2007-04-29 09:23:32 UTC
Permalink
Post by Michael Cecil
Is there some special way to run away from a battle? I haven't been able
to do that - if I try to run it's just a free for all where the foes get
to attack me all the easier. Seems better to just stand your ground and
fight.
Dunno - I use my pet as fodder, plus he has a roar which draws aggro which
is invaluable. Then I run like the girl that I am :)
Post by Michael Cecil
Not that I plan on fighting any trees. Heck, trees aren't evil anyhow,
they're just angry at trespassers. :)
No, they're evil I tell ya!!! ;)

Btw Michael, what's you're char's name? If you're on Elendilmir you're more
than welcome to join us sissypigs for some light banter, voice chat and/or
occasional teamed running away from big trees ;)
--
Nostromo
Michael Cecil
2007-04-29 12:12:33 UTC
Permalink
Post by Nostromo
Post by Michael Cecil
Is there some special way to run away from a battle? I haven't been able
to do that - if I try to run it's just a free for all where the foes get
to attack me all the easier. Seems better to just stand your ground and
fight.
Dunno - I use my pet as fodder, plus he has a roar which draws aggro which
is invaluable. Then I run like the girl that I am :)
Post by Michael Cecil
Not that I plan on fighting any trees. Heck, trees aren't evil anyhow,
they're just angry at trespassers. :)
No, they're evil I tell ya!!! ;)
Btw Michael, what's you're char's name? If you're on Elendilmir you're more
than welcome to join us sissypigs for some light banter, voice chat and/or
occasional teamed running away from big trees ;)
As it says in my sig, I'm Turos. :)
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Nostromo
2007-04-29 12:35:25 UTC
Permalink
Post by Michael Cecil
Post by Nostromo
Post by Michael Cecil
Is there some special way to run away from a battle? I haven't been able
to do that - if I try to run it's just a free for all where the foes get
to attack me all the easier. Seems better to just stand your ground and
fight.
Dunno - I use my pet as fodder, plus he has a roar which draws aggro which
is invaluable. Then I run like the girl that I am :)
Post by Michael Cecil
Not that I plan on fighting any trees. Heck, trees aren't evil anyhow,
they're just angry at trespassers. :)
No, they're evil I tell ya!!! ;)
Btw Michael, what's you're char's name? If you're on Elendilmir you're more
than welcome to join us sissypigs for some light banter, voice chat and/or
occasional teamed running away from big trees ;)
As it says in my sig, I'm Turos. :)
DOH! Will add you to friends list & give you a hoy next time I'm on. You
sissypigs do the same! What TZ are you in again?
--
Nostromo
Michael Cecil
2007-04-29 13:29:52 UTC
Permalink
Post by Nostromo
Post by Michael Cecil
Post by Nostromo
Post by Michael Cecil
Is there some special way to run away from a battle? I haven't been able
to do that - if I try to run it's just a free for all where the foes get
to attack me all the easier. Seems better to just stand your ground and
fight.
Dunno - I use my pet as fodder, plus he has a roar which draws aggro which
is invaluable. Then I run like the girl that I am :)
Post by Michael Cecil
Not that I plan on fighting any trees. Heck, trees aren't evil anyhow,
they're just angry at trespassers. :)
No, they're evil I tell ya!!! ;)
Btw Michael, what's you're char's name? If you're on Elendilmir you're more
than welcome to join us sissypigs for some light banter, voice chat and/or
occasional teamed running away from big trees ;)
As it says in my sig, I'm Turos. :)
DOH! Will add you to friends list & give you a hoy next time I'm on. You
sissypigs do the same! What TZ are you in again?
Well -6 GMT, but I can be on at any time.
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Nostromo
2007-05-02 21:26:54 UTC
Permalink
Post by Michael Cecil
Post by Nostromo
Post by Michael Cecil
Is there some special way to run away from a battle? I haven't been able
to do that - if I try to run it's just a free for all where the foes get
to attack me all the easier. Seems better to just stand your ground and
fight.
Dunno - I use my pet as fodder, plus he has a roar which draws aggro which
is invaluable. Then I run like the girl that I am :)
Post by Michael Cecil
Not that I plan on fighting any trees. Heck, trees aren't evil anyhow,
they're just angry at trespassers. :)
No, they're evil I tell ya!!! ;)
Btw Michael, what's you're char's name? If you're on Elendilmir you're more
than welcome to join us sissypigs for some light banter, voice chat and/or
occasional teamed running away from big trees ;)
As it says in my sig, I'm Turos. :)
Ahoy Michael! Three times this week now I've caught you online & sent you a
tell with no response (plus I let others know to keep trying after I
logged). Either you have a lot of AFK time, or, I'm starting to get the
feeling you don't love me *sniff*. Surely it couldn't be the later!? ;)
Any chance you've disabled your "Tell" channel on all your chat tabs?
--
Nostromo
Michael Cecil
2007-05-02 21:51:07 UTC
Permalink
Post by Nostromo
Ahoy Michael! Three times this week now I've caught you online & sent you a
tell with no response (plus I let others know to keep trying after I
logged). Either you have a lot of AFK time, or, I'm starting to get the
feeling you don't love me *sniff*. Surely it couldn't be the later!? ;)
Any chance you've disabled your "Tell" channel on all your chat tabs?
Actually I have all my chat stuff disabled. Once I discovered it was
99.9% OOC and not filterable with the OOC channel, I got rid of it. It's
bad enough to see some of these character names, but that chatter was
ridiculous.

Anyhow, you say you've caught me online? Do you mean you came up to me
and said stuff, because I think I would notice that?
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Nostromo
2007-05-02 23:52:01 UTC
Permalink
Post by Michael Cecil
Post by Nostromo
Ahoy Michael! Three times this week now I've caught you online & sent you a
tell with no response (plus I let others know to keep trying after I
logged). Either you have a lot of AFK time, or, I'm starting to get the
feeling you don't love me *sniff*. Surely it couldn't be the later!? ;)
Any chance you've disabled your "Tell" channel on all your chat tabs?
Actually I have all my chat stuff disabled. Once I discovered it was
99.9% OOC and not filterable with the OOC channel, I got rid of it. It's
bad enough to see some of these character names, but that chatter was
ridiculous.
Heh, you overkill overlord!
Post by Michael Cecil
Anyhow, you say you've caught me online? Do you mean you came up to me
and said stuff, because I think I would notice that?
Nah, just IMSed you - did a "Tell". Wouldn't be able to find you easily
unless we're in a fellowship. Have you disabled f/ship invites too? If
so, pls re-enable & I'll just invite you temporarily so I can find you.
Mind you, that won't do any good unless we can talk to each other ;)
Alternatively, put all the charnames on www.csipgr-lotr.com on your
flist & IMS _them_ when you're online asking for an invite (you'll need
to enable the Tell channel on one of your tabs of course to get the
response).

Seriously though, I keep a OOC & Trade channel which I don't even look
at 99% of the time, so it's no biggie really to just have crap filling
those windows up (they get asterisked) if I'm not looking at it. But,
every now & then I ask a question & get an immediate response, so they
do have their uses.
--
Nostromo
Sheldon England
2007-05-03 00:08:56 UTC
Permalink
Post by Nostromo
Post by Michael Cecil
Anyhow, you say you've caught me online? Do you mean you came up to me
and said stuff, because I think I would notice that?
Nah, just IMSed you - did a "Tell". Wouldn't be able to find you easily
unless we're in a fellowship. Have you disabled f/ship invites too? If
so, pls re-enable & I'll just invite you temporarily so I can find you.
I have also added Turos as a 'Friend' so I would see when you log in or
out (unless I am busy running for my life). Nothing yet. Perhaps you
play in a different time range?


- Sheldon
Michael Cecil
2007-05-03 08:46:04 UTC
Permalink
On Thu, 03 May 2007 00:08:56 GMT, Sheldon England
Post by Sheldon England
Post by Nostromo
Post by Michael Cecil
Anyhow, you say you've caught me online? Do you mean you came up to me
and said stuff, because I think I would notice that?
Nah, just IMSed you - did a "Tell". Wouldn't be able to find you easily
unless we're in a fellowship. Have you disabled f/ship invites too? If
so, pls re-enable & I'll just invite you temporarily so I can find you.
I have also added Turos as a 'Friend' so I would see when you log in or
out (unless I am busy running for my life). Nothing yet. Perhaps you
play in a different time range?
I play at all different times, but not according to any specific schedule.
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Michael Cecil
2007-05-03 08:45:29 UTC
Permalink
Post by Nostromo
Post by Michael Cecil
Post by Nostromo
Ahoy Michael! Three times this week now I've caught you online & sent you a
tell with no response (plus I let others know to keep trying after I
logged). Either you have a lot of AFK time, or, I'm starting to get the
feeling you don't love me *sniff*. Surely it couldn't be the later!? ;)
Any chance you've disabled your "Tell" channel on all your chat tabs?
Actually I have all my chat stuff disabled. Once I discovered it was
99.9% OOC and not filterable with the OOC channel, I got rid of it. It's
bad enough to see some of these character names, but that chatter was
ridiculous.
Heh, you overkill overlord!
Hey, to me it's an RPG that's online, not just a glorified IM interface.
Post by Nostromo
Post by Michael Cecil
Anyhow, you say you've caught me online? Do you mean you came up to me
and said stuff, because I think I would notice that?
Nah, just IMSed you - did a "Tell". Wouldn't be able to find you easily
unless we're in a fellowship. Have you disabled f/ship invites too? If
so, pls re-enable & I'll just invite you temporarily so I can find you.
Mind you, that won't do any good unless we can talk to each other ;)
Alternatively, put all the charnames on www.csipgr-lotr.com on your
flist & IMS _them_ when you're online asking for an invite (you'll need
to enable the Tell channel on one of your tabs of course to get the
response).
Seriously though, I keep a OOC & Trade channel which I don't even look
at 99% of the time, so it's no biggie really to just have crap filling
those windows up (they get asterisked) if I'm not looking at it. But,
every now & then I ask a question & get an immediate response, so they
do have their uses.
Well, that whole chat interface doohickey is immersion breaking to me so
I've closed it all and I don't think I'll re-enable it. If you see me in
the game please just say something - you know how to make the words come
out of the character and not in the chat interface, right? Otherwise
let's just keep the OOC stuff here in the newsgroup.
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
David Alex Lamb
2007-05-03 06:29:01 UTC
Permalink
Post by Michael Cecil
Actually I have all my chat stuff disabled. Once I discovered it was
99.9% OOC and not filterable with the OOC channel, I got rid of it. It's
bad enough to see some of these character names, but that chatter was
ridiculous.
You really need a fellowship/kinship/tell channel, I think. I created a new
tab with just these few things and dragged it over to the right side of the
screen to be separate from the other channels. Or, in your case, if you don't
want anything else, just leave that new channel visible.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
Nostromo
2007-05-03 06:45:10 UTC
Permalink
Post by David Alex Lamb
Post by Michael Cecil
Actually I have all my chat stuff disabled. Once I discovered it was
99.9% OOC and not filterable with the OOC channel, I got rid of it. It's
bad enough to see some of these character names, but that chatter was
ridiculous.
You really need a fellowship/kinship/tell channel, I think. I created a new
tab with just these few things and dragged it over to the right side of the
screen to be separate from the other channels. Or, in your case, if you don't
want anything else, just leave that new channel visible.
Yeah, I use 5 tabs, from left to right:

General: everything but f/ship, k/ship, trade (including combat)
FKShip: F/ship, k/ship, tells only
IMS: for individual multiple tells (annoying as it insists on starting
as the far right tab every time you start the game)
OOC: just OOC & tells
Trade: only Trade

I don't use OOC or Trade much, so I could dispense with those to the
General tab (& only tick trade when I want it); also, IMS is a luxury
when doing multi-chats & not really necessary (though a bugger to get
back same session if you remove it). But, you get 5 tabs max & I'll be
damned if I'll waste them! ;)
--
Nostromo
chainbreaker
2007-05-03 17:49:52 UTC
Permalink
Post by Nostromo
Post by David Alex Lamb
Post by Michael Cecil
Actually I have all my chat stuff disabled. Once I discovered it
was 99.9% OOC and not filterable with the OOC channel, I got rid of it.
It's bad enough to see some of these character names, but that
chatter was ridiculous.
You really need a fellowship/kinship/tell channel, I think. I
created a new tab with just these few things and dragged it over to
the right side of the screen to be separate from the other channels.
Or, in your case, if you don't want anything else, just leave that
new channel visible.
General: everything but f/ship, k/ship, trade (including combat)
FKShip: F/ship, k/ship, tells only
IMS: for individual multiple tells (annoying as it insists on starting
as the far right tab every time you start the game)
OOC: just OOC & tells
Trade: only Trade
I don't use OOC or Trade much, so I could dispense with those to the
General tab (& only tick trade when I want it); also, IMS is a luxury
when doing multi-chats & not really necessary (though a bugger to get
back same session if you remove it). But, you get 5 tabs max & I'll be
damned if I'll waste them! ;)
I completely kill everything but advice, tells, k/ship and fellowship---and
I'm thinking about killing advice.
--
chainbreaker
Nostromo
2007-05-03 20:59:06 UTC
Permalink
Post by chainbreaker
I completely kill everything but advice, tells, k/ship and fellowship---and
I'm thinking about killing advice.
It's really nothing to have a tab with a "*" above it just sit there, but I
find the General tab invaluable if you miss NPC dialogue or a combat action
or anything else. You do still see chat bubbles above ppl's heads in
proximity, right? We mustn't all become as snobbish as Tolkien you know <G>
--
Nostromo
Sheldon England
2007-05-03 22:06:10 UTC
Permalink
Post by Nostromo
General: everything but f/ship, k/ship, trade (including combat)
FKShip: F/ship, k/ship, tells only
IMS: for individual multiple tells (annoying as it insists on starting
as the far right tab every time you start the game)
OOC: just OOC & tells
Trade: only Trade
Wow. I have one window (no tabs) with LFF, Kinship, and Fellowship
messages and below that another window that I rarely use with everything
else with a tab for IMM. Colour coding makes it much easier.


- Sheldon
Michael Cecil
2007-05-03 08:48:32 UTC
Permalink
Post by David Alex Lamb
Post by Michael Cecil
Actually I have all my chat stuff disabled. Once I discovered it was
99.9% OOC and not filterable with the OOC channel, I got rid of it. It's
bad enough to see some of these character names, but that chatter was
ridiculous.
You really need a fellowship/kinship/tell channel, I think. I created a new
tab with just these few things and dragged it over to the right side of the
screen to be separate from the other channels. Or, in your case, if you don't
want anything else, just leave that new channel visible.
Wait, how about a Pipboy channel! That will be just as appropriate.

I'm sorry if you folks have a problem with this but things like cutscenes
and IM chatting just doesn't belong in an RPG. Events that happen to a
character should happen to the character. Oh well. To each their own.
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Nostromo
2007-05-03 10:10:44 UTC
Permalink
Post by Michael Cecil
Post by David Alex Lamb
Post by Michael Cecil
Actually I have all my chat stuff disabled. Once I discovered it was
99.9% OOC and not filterable with the OOC channel, I got rid of it. It's
bad enough to see some of these character names, but that chatter was
ridiculous.
You really need a fellowship/kinship/tell channel, I think. I created a new
tab with just these few things and dragged it over to the right side of the
screen to be separate from the other channels. Or, in your case, if you don't
want anything else, just leave that new channel visible.
Wait, how about a Pipboy channel! That will be just as appropriate.
I'm sorry if you folks have a problem with this but things like cutscenes
and IM chatting just doesn't belong in an RPG. Events that happen to a
character should happen to the character. Oh well. To each their own.
No dramas, just that there's not much point in joining the kinship at all if
you're not even going to look at kinship chat in-game. Don't know how else
others would easily organise a fellowship with you to go questing together.
:-/
--
Nostromo
Michael Cecil
2007-05-03 10:45:36 UTC
Permalink
Post by Nostromo
Post by Michael Cecil
Post by David Alex Lamb
Post by Michael Cecil
Actually I have all my chat stuff disabled. Once I discovered it was
99.9% OOC and not filterable with the OOC channel, I got rid of it. It's
bad enough to see some of these character names, but that chatter was
ridiculous.
You really need a fellowship/kinship/tell channel, I think. I created a new
tab with just these few things and dragged it over to the right side of the
screen to be separate from the other channels. Or, in your case, if you don't
want anything else, just leave that new channel visible.
Wait, how about a Pipboy channel! That will be just as appropriate.
I'm sorry if you folks have a problem with this but things like cutscenes
and IM chatting just doesn't belong in an RPG. Events that happen to a
character should happen to the character. Oh well. To each their own.
No dramas, just that there's not much point in joining the kinship at all if
you're not even going to look at kinship chat in-game. Don't know how else
others would easily organise a fellowship with you to go questing together.
:-/
Well, you'll notice that I never asked to join your groups. Asking some
questions here is all I've done. :)
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Nostromo
2007-05-03 21:03:40 UTC
Permalink
Post by Michael Cecil
Well, you'll notice that I never asked to join your groups. Asking some
questions here is all I've done. :)
Hey, that's cool. _Personally_, I don't understand the mindset that's happy
to chat to ppl here for years about rpg games, but given an actual
opportunity doesn't want to even consider playing with them, but that's
entirely your call ;-p Are you just a self-confessed soloer/hermit or don't
really like anyone here and/or think they're worthy of your gamesmanship...?
Post by Michael Cecil
8^P No, don't answer that - let it be a mystery we will all ponder for
years to come ;). (if it's just ME you don't want to play with, rest
assured, you're unlikely to, what with my TZ and RL schedule *sigh*).
--
Nostromo
Xocyll
2007-05-03 23:11:41 UTC
Permalink
Post by Nostromo
Post by Michael Cecil
Well, you'll notice that I never asked to join your groups. Asking some
questions here is all I've done. :)
Hey, that's cool. _Personally_, I don't understand the mindset that's happy
to chat to ppl here for years about rpg games, but given an actual
opportunity doesn't want to even consider playing with them, but that's
entirely your call
You have to remember one thing, usenet replies aren't real-time usually
while MMO chatting is.

You may have noticed that sometimes I take several days to reply to some
posts - as I know I want to reply but just can't phrase it right at the
moment, so I just flag the message as unread and move on to get back to
it later, sometimes never.
Can't really do that in a real time environment.

Soloing while at the same time chatting with someone can be difficult,
ditto teaming as someone is busy typing something while you're fighting
and thus isn't attacking the baddie and/or healing you.
Post by Nostromo
;-p Are you just a self-confessed soloer/hermit or don't
really like anyone here and/or think they're worthy of your gamesmanship...?
Post by Michael Cecil
8^P No, don't answer that - let it be a mystery we will all ponder for
years to come ;). (if it's just ME you don't want to play with, rest
assured, you're unlikely to, what with my TZ and RL schedule *sigh*).
The other thing to remember is that there are multiple MMO
"personalities" - the never team people, the always team people, and the
sometimes team people.

I've never understood the "always team" mentality, especially as they
whine about sitting around waiting to get in a team.

Some of us just want to log on and get going and aren't really
enthusiastic about the amount of sitting around that comes with all but
the best teams. [Wait for mana to regen, wait for Bob who just got
called by his wife, wait as Sam checks on the kids, wait as Jim finishes
typing so that he'll be able to do his job in the next fight ... ]

I'm not anti-team, but I play games to PLAY them, not stand around
waiting for someone else to get their ass in gear.

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
Nostromo
2007-05-03 23:25:29 UTC
Permalink
Post by Xocyll
You have to remember one thing, usenet replies aren't real-time usually
while MMO chatting is.
You may have noticed that sometimes I take several days to reply to some
posts - as I know I want to reply but just can't phrase it right at the
moment, so I just flag the message as unread and move on to get back to
it later, sometimes never.
Can't really do that in a real time environment.
Soloing while at the same time chatting with someone can be difficult,
ditto teaming as someone is busy typing something while you're fighting
and thus isn't attacking the baddie and/or healing you.
To be sure, but I've played mmos with you & the 'quality' of the
conversations is quite different to Usenet, for sure, but that doesn't
mean you're unable or incompetent at having a simple conversation/chat
online. Hell, I'm the worst IT professional typist I've ever met! ;)
In any case, I find the style of conversations you have in mmos entirely
different from here, shorter, simpler, quicker, & generally less
inflammatory. Ppl actually don't behave like fuckwits when they know the
other ppl & there's the appearance of them being right there, not at the
other end of a Usenet 'chainmail' system, hours/days & thousands of KMs
away. ;)
Post by Xocyll
Post by Nostromo
;-p Are you just a self-confessed soloer/hermit or don't
really like anyone here and/or think they're worthy of your gamesmanship...?
Post by Michael Cecil
8^P No, don't answer that - let it be a mystery we will all ponder for
years to come ;). (if it's just ME you don't want to play with, rest
assured, you're unlikely to, what with my TZ and RL schedule *sigh*).
The other thing to remember is that there are multiple MMO
"personalities" - the never team people, the always team people, and the
sometimes team people.
Fair enough. I guess I'm the always chatty, sometimes team, lots of
downtime, slowpoke kinda player then :). Explains why I'm spending more
time crafting & in the auction house in lotro than adventuring lol!
Post by Xocyll
I've never understood the "always team" mentality, especially as they
whine about sitting around waiting to get in a team.
Yeah.
Post by Xocyll
Some of us just want to log on and get going and aren't really
enthusiastic about the amount of sitting around that comes with all but
the best teams. [Wait for mana to regen, wait for Bob who just got
called by his wife, wait as Sam checks on the kids, wait as Jim finishes
typing so that he'll be able to do his job in the next fight ... ]
The other great thing about lotro is that it has a really good inbuilt
voice chat system for teams ('fellowships') which doesn't impact the
latency or packet loss in the rest of game at all, as far as I can tell.
Post by Xocyll
I'm not anti-team, but I play games to PLAY them, not stand around
waiting for someone else to get their ass in gear.
My mate from work is kinda like that - while the rest of us are still
cashin in quests, buying/selling, etc, he's outside the gates killin
shit. Never stops he he.
--
Nostromo
Sheldon England
2007-05-03 23:53:54 UTC
Permalink
I guess I'm the always chatty ...
You?

No!

:p


- Sheldon
Xocyll
2007-05-04 04:03:34 UTC
Permalink
Post by Nostromo
Post by Xocyll
You have to remember one thing, usenet replies aren't real-time usually
while MMO chatting is.
You may have noticed that sometimes I take several days to reply to some
posts - as I know I want to reply but just can't phrase it right at the
moment, so I just flag the message as unread and move on to get back to
it later, sometimes never.
Can't really do that in a real time environment.
Soloing while at the same time chatting with someone can be difficult,
ditto teaming as someone is busy typing something while you're fighting
and thus isn't attacking the baddie and/or healing you.
To be sure, but I've played mmos with you & the 'quality' of the
conversations is quite different to Usenet, for sure, but that doesn't
mean you're unable or incompetent at having a simple conversation/chat
online. Hell, I'm the worst IT professional typist I've ever met! ;)
In any case, I find the style of conversations you have in mmos entirely
different from here, shorter, simpler, quicker, & generally less
inflammatory. Ppl actually don't behave like fuckwits when they know the
other ppl & there's the appearance of them being right there, not at the
other end of a Usenet 'chainmail' system, hours/days & thousands of KMs
away. ;)
Heck I don't type at all in the conventional sense, it's all hunt and
poke while looking at the keys, although I do use more than two fingers.
Post by Nostromo
Post by Xocyll
Post by Nostromo
;-p Are you just a self-confessed soloer/hermit or don't
really like anyone here and/or think they're worthy of your gamesmanship...?
Post by Michael Cecil
8^P No, don't answer that - let it be a mystery we will all ponder for
years to come ;). (if it's just ME you don't want to play with, rest
assured, you're unlikely to, what with my TZ and RL schedule *sigh*).
The other thing to remember is that there are multiple MMO
"personalities" - the never team people, the always team people, and the
sometimes team people.
Fair enough. I guess I'm the always chatty, sometimes team, lots of
downtime, slowpoke kinda player then :). Explains why I'm spending more
time crafting & in the auction house in lotro than adventuring lol!
Oh I don't have a problem with chatting and I'm often chatty online, but
I don't like sitting around while someone who is supposed to be an
active part of the group is chatting instead of playing.
Post by Nostromo
Post by Xocyll
I've never understood the "always team" mentality, especially as they
whine about sitting around waiting to get in a team.
Yeah.
Baffles me, as much as the "healer" types baffle me - can't understand
the attraction of playing a class that's only real role is support for
other players and can't do much else.
Post by Nostromo
Post by Xocyll
Some of us just want to log on and get going and aren't really
enthusiastic about the amount of sitting around that comes with all but
the best teams. [Wait for mana to regen, wait for Bob who just got
called by his wife, wait as Sam checks on the kids, wait as Jim finishes
typing so that he'll be able to do his job in the next fight ... ]
The other great thing about lotro is that it has a really good inbuilt
voice chat system for teams ('fellowships') which doesn't impact the
latency or packet loss in the rest of game at all, as far as I can tell.
Not sure how that would work over dialup though, plus were I using a
mic, you'd all get hit by my music too since I always have something
going while playing.
Post by Nostromo
Post by Xocyll
I'm not anti-team, but I play games to PLAY them, not stand around
waiting for someone else to get their ass in gear.
My mate from work is kinda like that - while the rest of us are still
cashin in quests, buying/selling, etc, he's outside the gates killin
shit. Never stops he he.
I was seriously like that with my first high level char in CoH. As a
/regen I never had to take a break for endurance, so I never wanted to
sit around.
The difference between me and the ADD types is I wouldn't attack a group
of something I had no hope of defeating and then flee back to the group
(who are all resting for mana.) I fought what I could defeat and if I
got in over my head I'd stay and die rather than risking a team wipe.

Sudden flashback to a team that went badly wrong fighting the kraken
trial (a leader who was a total fuckwit, got 60% of the group killed and
then left.) While they were busy recruiting more members I was down by
the kraken killing off one of the newly hatched ones - I could _just_
survive the hits, but it beat sitting around doing nothing.

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
chainbreaker
2007-05-04 10:03:32 UTC
Permalink
Post by Xocyll
Baffles me, as much as the "healer" types baffle me - can't understand
the attraction of playing a class that's only real role is support for
other players and can't do much else.
In LotRO even the healer class(es) are viable soloing, at least through
level 15, and likely farther, if one's so inclined.

I'm not saying other MMO's don't have "soloable" healers, it's just that
LotRO's the first MMO I've played where the primary healer wasn't a complete
PITA to try to play solo beyond the first very few levels.
--
chainbreaker
i own a yacht
2007-05-04 10:31:13 UTC
Permalink
Post by chainbreaker
I'm not saying other MMO's don't have "soloable" healers, it's just that
LotRO's the first MMO I've played where the primary healer wasn't a complete
PITA to try to play solo beyond the first very few levels.
oh boy.
chainbreaker
2007-05-04 15:07:37 UTC
Permalink
Post by i own a yacht
Post by chainbreaker
I'm not saying other MMO's don't have "soloable" healers, it's just
that LotRO's the first MMO I've played where the primary healer
wasn't a complete PITA to try to play solo beyond the first very few
levels.
oh boy.
Hehe, 'tis true, db--don't worry, you'll get it. :-)
--
chainbreaker
Xocyll
2007-05-05 11:03:07 UTC
Permalink
Post by chainbreaker
Post by Xocyll
Baffles me, as much as the "healer" types baffle me - can't understand
the attraction of playing a class that's only real role is support for
other players and can't do much else.
In LotRO even the healer class(es) are viable soloing, at least through
level 15, and likely farther, if one's so inclined.
I'm not saying other MMO's don't have "soloable" healers, it's just that
LotRO's the first MMO I've played where the primary healer wasn't a complete
PITA to try to play solo beyond the first very few levels.
In a couple of the free MMORPGs I tried out the healer class is actually
the best solo class (due to self healing ability.)

Pity some of the others cripple the healer into nothing but a heal-bot
for another player.

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
drybones
2007-05-03 23:57:44 UTC
Permalink
Post by Xocyll
Post by Nostromo
Post by Michael Cecil
Well, you'll notice that I never asked to join your groups. Asking some
questions here is all I've done. :)
Hey, that's cool. _Personally_, I don't understand the mindset that's happy
to chat to ppl here for years about rpg games, but given an actual
opportunity doesn't want to even consider playing with them, but that's
entirely your call
You have to remember one thing, usenet replies aren't real-time usually
while MMO chatting is.
You may have noticed that sometimes I take several days to reply to some
posts - as I know I want to reply but just can't phrase it right at the
moment, so I just flag the message as unread and move on to get back to
it later, sometimes never.
Can't really do that in a real time environment.
Soloing while at the same time chatting with someone can be difficult,
ditto teaming as someone is busy typing something while you're fighting
and thus isn't attacking the baddie and/or healing you.
Post by Nostromo
;-p Are you just a self-confessed soloer/hermit or don't
really like anyone here and/or think they're worthy of your
gamesmanship...?
Post by Michael Cecil
8^P No, don't answer that - let it be a mystery we will all ponder for
years to come ;). (if it's just ME you don't want to play with, rest
assured, you're unlikely to, what with my TZ and RL schedule *sigh*).
The other thing to remember is that there are multiple MMO
"personalities" - the never team people, the always team people, and the
sometimes team people.
I've never understood the "always team" mentality, especially as they
whine about sitting around waiting to get in a team.
Some of us just want to log on and get going and aren't really
enthusiastic about the amount of sitting around that comes with all but
the best teams. [Wait for mana to regen, wait for Bob who just got
called by his wife, wait as Sam checks on the kids, wait as Jim finishes
typing so that he'll be able to do his job in the next fight ... ]
I'm not anti-team, but I play games to PLAY them, not stand around
waiting for someone else to get their ass in gear.
Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
Excellently put Xocyll.

Forgot the dimwitted teen that runs of while in a Fellowship because he/she
is totally ignorant of the meaning of "Team man ship" in any but the most
simplistic way.

Have already stumbled into this type in the very short time span of my
on-line experience.


--
drybones
Xocyll
2007-05-05 11:10:33 UTC
Permalink
"drybones" <***@nospamcharter.net> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
Post by drybones
Post by Xocyll
Post by Nostromo
Post by Michael Cecil
Well, you'll notice that I never asked to join your groups. Asking some
questions here is all I've done. :)
Hey, that's cool. _Personally_, I don't understand the mindset that's happy
to chat to ppl here for years about rpg games, but given an actual
opportunity doesn't want to even consider playing with them, but that's
entirely your call
You have to remember one thing, usenet replies aren't real-time usually
while MMO chatting is.
You may have noticed that sometimes I take several days to reply to some
posts - as I know I want to reply but just can't phrase it right at the
moment, so I just flag the message as unread and move on to get back to
it later, sometimes never.
Can't really do that in a real time environment.
Soloing while at the same time chatting with someone can be difficult,
ditto teaming as someone is busy typing something while you're fighting
and thus isn't attacking the baddie and/or healing you.
Post by Nostromo
;-p Are you just a self-confessed soloer/hermit or don't
really like anyone here and/or think they're worthy of your
gamesmanship...?
Post by Michael Cecil
8^P No, don't answer that - let it be a mystery we will all ponder for
years to come ;). (if it's just ME you don't want to play with, rest
assured, you're unlikely to, what with my TZ and RL schedule *sigh*).
The other thing to remember is that there are multiple MMO
"personalities" - the never team people, the always team people, and the
sometimes team people.
I've never understood the "always team" mentality, especially as they
whine about sitting around waiting to get in a team.
Some of us just want to log on and get going and aren't really
enthusiastic about the amount of sitting around that comes with all but
the best teams. [Wait for mana to regen, wait for Bob who just got
called by his wife, wait as Sam checks on the kids, wait as Jim finishes
typing so that he'll be able to do his job in the next fight ... ]
I'm not anti-team, but I play games to PLAY them, not stand around
waiting for someone else to get their ass in gear.
Excellently put Xocyll.
Thanks.
Post by drybones
Forgot the dimwitted teen that runs of while in a Fellowship because he/she
is totally ignorant of the meaning of "Team man ship" in any but the most
simplistic way.
Have already stumbled into this type in the very short time span of my
on-line experience.
I didn't list that kind because everyone has ended up teamed with one of
those at some point. Just one of the many "bad" team possibilities.

A "good" team doesn't have any of those, but may have other
interruptions (like the above mentioned wife/kids/work calling
distractions.)

The best teams are where everyone meshes into the proverbial well oiled
machine and there's no outside distractions and you just storm through
the missions.

These happen about every other February 29th while the planets are in
alignment and the moon is blue. [Ok, slight exaggeration.]

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
CelesteB
2007-04-29 11:56:19 UTC
Permalink
Post by Michael Cecil
Is there some special way to run away from a battle? I haven't been able
to do that - if I try to run it's just a free for all where the foes get
to attack me all the easier. Seems better to just stand your ground and
fight.
Not that I plan on fighting any trees. Heck, trees aren't evil anyhow,
they're just angry at trespassers. :)
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
I have found that dying quite effectively removes me from battle :D

I just hate it when I'm smart enough to run, I get a ranged person who
keeps plinking away at me until I fall into a small heap and meet
other nice people who suffered a similar fate :)

Celeste
"Born to Rune" - T. Prachett
Michael Cecil
2007-04-29 12:19:03 UTC
Permalink
Post by CelesteB
Post by Michael Cecil
Is there some special way to run away from a battle? I haven't been able
to do that - if I try to run it's just a free for all where the foes get
to attack me all the easier. Seems better to just stand your ground and
fight.
Not that I plan on fighting any trees. Heck, trees aren't evil anyhow,
they're just angry at trespassers. :)
I have found that dying quite effectively removes me from battle :D
I just hate it when I'm smart enough to run, I get a ranged person who
keeps plinking away at me until I fall into a small heap and meet
other nice people who suffered a similar fate :)
Usually I'm quite careful, but sometimes when I'm working a new area and
I'm not familiar with where the spawn locations are I have been ganged up
on by groups of dishonorable monsters. I wish that for realism, they'd
have disable respawning within a close range of any players or better yet,
have all respawning occur off screen. Having stuff just appear, when
there's no explanation (such as magical summoning or an ant mound opening
or something) just kills the immersion for me.
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
chainbreaker
2007-04-29 13:56:19 UTC
Permalink
players or better yet, have all respawning occur off screen. Having
stuff just appear, when there's no explanation (such as magical
summoning or an ant mound opening or something) just kills the
immersion for me.
That's just one of the necessary evils of MMOs, I guesss. Usually there's
enough people around so that if nothing spawned in sight of anyone, nothing
would ever spawn anywhere. I'll take the ills of popup spawning in
reasonable times over spawn camping forever and ever anytime.
--
chainbreaker
Michael Cecil
2007-04-29 19:05:33 UTC
Permalink
Post by chainbreaker
players or better yet, have all respawning occur off screen. Having
stuff just appear, when there's no explanation (such as magical
summoning or an ant mound opening or something) just kills the
immersion for me.
That's just one of the necessary evils of MMOs, I guesss. Usually there's
enough people around so that if nothing spawned in sight of anyone, nothing
would ever spawn anywhere. I'll take the ills of popup spawning in
reasonable times over spawn camping forever and ever anytime.
So you'd probably think it's not right to use an exploit to knock all the
other players off the server whenever I feel too crowded, eh? Oops, my
bad.
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Nostromo
2007-04-29 20:42:00 UTC
Permalink
Post by Michael Cecil
Post by chainbreaker
players or better yet, have all respawning occur off screen. Having
stuff just appear, when there's no explanation (such as magical
summoning or an ant mound opening or something) just kills the
immersion for me.
That's just one of the necessary evils of MMOs, I guesss. Usually there's
enough people around so that if nothing spawned in sight of anyone, nothing
would ever spawn anywhere. I'll take the ills of popup spawning in
reasonable times over spawn camping forever and ever anytime.
So you'd probably think it's not right to use an exploit to knock all the
other players off the server whenever I feel too crowded, eh? Oops, my
bad.
LOL! How do I map that function to my keyboard again?
--
Nostromo
Michael Cecil
2007-04-30 02:30:24 UTC
Permalink
Post by Nostromo
Post by Michael Cecil
Post by chainbreaker
players or better yet, have all respawning occur off screen. Having
stuff just appear, when there's no explanation (such as magical
summoning or an ant mound opening or something) just kills the
immersion for me.
That's just one of the necessary evils of MMOs, I guesss. Usually there's
enough people around so that if nothing spawned in sight of anyone, nothing
would ever spawn anywhere. I'll take the ills of popup spawning in
reasonable times over spawn camping forever and ever anytime.
So you'd probably think it's not right to use an exploit to knock all the
other players off the server whenever I feel too crowded, eh? Oops, my
bad.
LOL! How do I map that function to my keyboard again?
Map that function? Come on you know all modern hackers use Natural
Language Aware Sentient AI command line interfaces! Keyboard went out in
the 2010s.
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Sheldon England
2007-05-01 23:56:55 UTC
Permalink
Post by Michael Cecil
Is there some special way to run away from a battle? I haven't been able
to do that - if I try to run it's just a free for all where the foes get
to attack me all the easier. Seems better to just stand your ground and
fight.
Then I run like the girl that I am :)
Hehe. Good answer.

Usually you can just keep running and running and eventually the
critters lose interest in you and go back to where they were and you can
start over again. Sometimes you can have a whole flock of birds and a
pack of wolves after you. This only fails if the opponents have ranged
weapons (especially barbed arrows) or poison effects that can eat away
your morale at a distance.

If I can overpower eventually, I'll stay and fight. If I'm down to 10%
or my morale, I'm running like the wind!


- Sheldon
Michael Cecil
2007-05-02 00:17:44 UTC
Permalink
On Tue, 01 May 2007 23:56:55 GMT, Sheldon England
Post by Sheldon England
Post by Michael Cecil
Is there some special way to run away from a battle? I haven't been able
to do that - if I try to run it's just a free for all where the foes get
to attack me all the easier. Seems better to just stand your ground and
fight.
Then I run like the girl that I am :)
Hehe. Good answer.
Usually you can just keep running and running and eventually the
critters lose interest in you and go back to where they were and you can
start over again. Sometimes you can have a whole flock of birds and a
pack of wolves after you. This only fails if the opponents have ranged
weapons (especially barbed arrows) or poison effects that can eat away
your morale at a distance.
If I can overpower eventually, I'll stay and fight. If I'm down to 10%
or my morale, I'm running like the wind!
I see there are indicators for health and power, but where is the morale
indicator, or do you just mean your own morale as the player?
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Sheldon England
2007-05-02 00:26:30 UTC
Permalink
Post by Michael Cecil
Post by Sheldon England
If I can overpower eventually, I'll stay and fight. If I'm down to 10%
or my morale, I'm running like the wind!
I see there are indicators for health and power, but where is the morale
indicator, or do you just mean your own morale as the player?
As I understand it (and I certainly could be wrong), the green bar for
you is your morale (for foes this is a red bar). The blue bar below it
is your power. When your power is depleted you cannot fight back or use
special abilities. When your morale is depleted, you are incapacitated
and are sent to the circle of shame, in which I have a reserved seat.
;P


- Sheldon
Michael Cecil
2007-05-02 02:29:35 UTC
Permalink
On Wed, 02 May 2007 00:26:30 GMT, Sheldon England
Post by Sheldon England
Post by Michael Cecil
Post by Sheldon England
If I can overpower eventually, I'll stay and fight. If I'm down to 10%
or my morale, I'm running like the wind!
I see there are indicators for health and power, but where is the morale
indicator, or do you just mean your own morale as the player?
As I understand it (and I certainly could be wrong), the green bar for
you is your morale (for foes this is a red bar). The blue bar below it
is your power. When your power is depleted you cannot fight back or use
special abilities. When your morale is depleted, you are incapacitated
and are sent to the circle of shame, in which I have a reserved seat.
;P
Oh I see. Strange that they call it morale. It's not like the monsters
are hurling insults after all, at least, none that I've found.
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
Jim Vieira
2007-05-02 04:08:18 UTC
Permalink
Post by Michael Cecil
Oh I see. Strange that they call it morale. It's not like the monsters
are hurling insults after all, at least, none that I've found.
creates imagery of the French knights in Monty Python and the
Holy Grail.
Ross Ridge
2007-05-02 05:01:55 UTC
Permalink
Post by Michael Cecil
Oh I see. Strange that they call it morale. It's not like the monsters
are hurling insults after all, at least, none that I've found.
I don't know how much insults would actually hurt someone's morale in
combat, but, for example, a large bear standing on it's hind legs and
bellowing would bw rather intimidating.

Ross Ridge
--
l/ // Ross Ridge -- The Great HTMU
[oo][oo] ***@csclub.uwaterloo.ca
-()-/()/ http://www.csclub.uwaterloo.ca/~rridge/
db //
Michael Cecil
2007-05-02 05:36:37 UTC
Permalink
On Wed, 02 May 2007 01:01:55 -0400, Ross Ridge
Post by Ross Ridge
Post by Michael Cecil
Oh I see. Strange that they call it morale. It's not like the monsters
are hurling insults after all, at least, none that I've found.
I don't know how much insults would actually hurt someone's morale in
combat, but, for example, a large bear standing on it's hind legs and
bellowing would bw rather intimidating.
By the time they start doing that I'm usually right clicking on them to
see if they have any loot. It *is* a bit odd you can get dread from an
animal you've already defeated.
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
chainbreaker
2007-05-02 11:01:19 UTC
Permalink
Post by Michael Cecil
On Wed, 02 May 2007 01:01:55 -0400, Ross Ridge
Post by Ross Ridge
Post by Michael Cecil
Oh I see. Strange that they call it morale. It's not like the
monsters are hurling insults after all, at least, none that I've
found.
I don't know how much insults would actually hurt someone's morale in
combat, but, for example, a large bear standing on it's hind legs and
bellowing would bw rather intimidating.
By the time they start doing that I'm usually right clicking on them
to see if they have any loot. It *is* a bit odd you can get dread
from an animal you've already defeated.
How many *more* are there out there . . . just waiting . . . . and lurking .
. . ?
--
chainbreaker
David Alex Lamb
2007-05-02 12:01:49 UTC
Permalink
Post by Michael Cecil
By the time they start doing that I'm usually right clicking on them to
see if they have any loot. It *is* a bit odd you can get dread from an
animal you've already defeated.
I think that dread is a special attack of a few bear.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
Michael Cecil
2007-05-02 13:08:44 UTC
Permalink
Post by David Alex Lamb
Post by Michael Cecil
By the time they start doing that I'm usually right clicking on them to
see if they have any loot. It *is* a bit odd you can get dread from an
animal you've already defeated.
I think that dread is a special attack of a few bear.
It's when they rear up and give you that resounding taste of their bad
breath. Very dreadful!
--
Michael Cecil aka Turos [Elendilmir]
http://home.roadrunner.com/~macecil/
http://home.roadrunner.com/~safehex/
http://home.roadrunner.com/~macecil/hackingvista/
David Alex Lamb
2007-05-02 12:01:06 UTC
Permalink
Post by Michael Cecil
Oh I see. Strange that they call it morale. It's not like the monsters
are hurling insults after all, at least, none that I've found.
See, that way the healers get to be minstrels, who play tunes to improve your
morale. Kind of cutesy -- especialy since there's a 'Bleeding' condition that
shows a small blood-drops icon as an indicator while it's present.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
Ross Ridge
2007-05-02 00:38:11 UTC
Permalink
Post by Michael Cecil
I see there are indicators for health and power, but where is the morale
indicator, or do you just mean your own morale as the player?
The indicator for health is actually for your morale. Magic in
Middle-earth is pretty limitted, so instead of having players die
and be resurrected, morale is used to as a replacement hit points.
When your morale is zero you don't die, you "retreat" to a safe place.
So you have a class like the Captain, which has the role that clerics
have in many games, except that he doesn't use magic to heal people,
he raises their morale by encouraging them.

Ross Ridge
--
l/ // Ross Ridge -- The Great HTMU
[oo][oo] ***@csclub.uwaterloo.ca
-()-/()/ http://www.csclub.uwaterloo.ca/~rridge/
db //
Nostromo
2007-05-02 00:49:46 UTC
Permalink
Post by Ross Ridge
Post by Michael Cecil
I see there are indicators for health and power, but where is the morale
indicator, or do you just mean your own morale as the player?
The indicator for health is actually for your morale. Magic in
Middle-earth is pretty limitted, so instead of having players die
and be resurrected, morale is used to as a replacement hit points.
When your morale is zero you don't die, you "retreat" to a safe place.
So you have a class like the Captain, which has the role that clerics
have in many games, except that he doesn't use magic to heal people,
he raises their morale by encouraging them.
And both the Captain & Minstrel at higher levels can "resurrect" you
from a defeat so you don't have go to the circle of shame :).
--
Nostromo
drybones
2007-05-02 10:09:38 UTC
Permalink
Post by Ross Ridge
Post by Michael Cecil
I see there are indicators for health and power, but where is the morale
indicator, or do you just mean your own morale as the player?
The indicator for health is actually for your morale. Magic in
Middle-earth is pretty limitted, so instead of having players die
and be resurrected, morale is used to as a replacement hit points.
When your morale is zero you don't die, you "retreat" to a safe place.
So you have a class like the Captain, which has the role that clerics
have in many games, except that he doesn't use magic to heal people,
he raises their morale by encouraging them.
And both the Captain & Minstrel at higher levels can "resurrect" you from
a defeat so you don't have go to the circle of shame :).
--
Nostromo
WHOA!!

Nostro, please expand on this as Rainbow is a new Minstrel and knows nothing
about your "resurrect" thing.

Many thanks once again.

--
drybones
Nostromo
2007-05-02 12:50:12 UTC
Permalink
Post by drybones
And both the Captain & Minstrel at higher levels can "resurrect" you from
a defeat so you don't have go to the circle of shame :).
WHOA!!
Nostro, please expand on this as Rainbow is a new Minstrel and knows nothing
about your "resurrect" thing.
Many thanks once again.
They are higher level (20+) spells that they can cast:

http://www.lotro-wiki.com/index.php/Minstrel_Skills

It's all on those wiki pages db ;)
--
Nostromo
Gerry Quinn
2007-05-02 10:04:28 UTC
Permalink
Post by Sheldon England
Post by Michael Cecil
Is there some special way to run away from a battle? I haven't been able
to do that - if I try to run it's just a free for all where the foes get
to attack me all the easier. Seems better to just stand your ground and
fight.
Then I run like the girl that I am :)
Hehe. Good answer.
Usually you can just keep running and running and eventually the
critters lose interest in you and go back to where they were and you can
start over again. Sometimes you can have a whole flock of birds and a
pack of wolves after you. This only fails if the opponents have ranged
weapons (especially barbed arrows) or poison effects that can eat away
your morale at a distance.
I assume it's similar to WoW in that certain creatures won't follow you
to certain places - for example a lot of land animals will refuse to
follow you into the water, so jumping in a river is a good bet if a
tiger is after you, but suicide if it's a croc, which will swim faster
than you.

And if there are friendly guards anywhere nearby, you can sometimes
count on them to save you. Or friendly players may do.

But running away has a particular disadvantage in that when you are hit
from behind you tend to get stunned and can only move slowly, so
standing your ground is often better unless you have a means of
temporarily stopping or slowing the creatures while you start running.

- Gerry Quinn
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