Zaghadka
2007-03-29 03:54:33 UTC
Having some trouble with Gothic 3 and armor behavior. I saved up for some Druid
Robes, which by all indications should be *better* than my previous Light Rebel
Armor, but a Shadowbeast just killed me in three hits and I don't remember them
being anything like that damaging before. I had killed several at close range
with a much lower strength and hunt skill, lower health, and light armor on. I
think I would have noticed three hits killing me before.
Do the druid robes suck?
My armor numbers, due to rings and such, are +55 against blades, +55 against
impact and +30 against missile weapons in the druid robe. They were much less
in the Light armor. I have 330 life points. Is there some kind of bug with
druid robes? Because they appear to be worse than Light armor. I'll be checking
the forums, but they're hard to navigate. I noticed similar things with the
regular Rebel Armor not seeming to protect me any better than the Light,
despite the ostensibly higher protection values. So I saved my coin. Now, by
the numbers, clearly *better* robes seem to be affording me LESS protection.
To add insult to injury, I took robes training, which claims it "doubles robe
effectiveness," yet my numbers didn't go up at all! I tried unequipping and
reequipping the armor to no effect. The skill description *seems* to imply that
the Druid robe's +30 vs. impact/blades should go up to +60 (for the robe
alone). I've still got 55's after taking this skill.
So do these numbers mean *anything*? I've already noticed that wolves, even the
wimpy 50 xp variety, and ogres are the most deadly things I've run into so far,
because they can get in about 3 or 4 attacks a second. I can take down a Golem
(400 xp) without breaking a sweat with my staff, but I still can't reliably
take out a pack of lowly wolves. In fact, they seem to be getting HARDER, which
is just *weird*. It seems almost like monsters are doing damage by percentage
of total health, because no matter how many life points I get, the red bar
seems to drop just as fast.
In truth, it doesn't feel like there's a numerically based system working here
at all. More a matching system, where a combination of weapon vs. armor = good
result or bad, regardless of other factors.
What's going on here? I've seen similar things in other places in the game,
such as the one-hit kills against undead if you're using a staff. The combat
feels more like Ultima IX, where your choice of weapon was everything. Like the
crabs which could take a beating with a sword, but were one-hit creampuffs with
a staff. Because I took staff training early, I was able to cut through Gotha
in minutes, but still struggle with a single Shadow Beast.
Is that the way this game works? I'm starting to get frustrated, and I can't
figure out why my level 35 character does *worse* with a pack of wolves than I
could at level 1. If there's something obvious I'm missing, please help,
because I'm ready to put this buggy mess down if it doesn't get better soon. Is
this a "mix and match" combat system?
Thanks for your time.
Robes, which by all indications should be *better* than my previous Light Rebel
Armor, but a Shadowbeast just killed me in three hits and I don't remember them
being anything like that damaging before. I had killed several at close range
with a much lower strength and hunt skill, lower health, and light armor on. I
think I would have noticed three hits killing me before.
Do the druid robes suck?
My armor numbers, due to rings and such, are +55 against blades, +55 against
impact and +30 against missile weapons in the druid robe. They were much less
in the Light armor. I have 330 life points. Is there some kind of bug with
druid robes? Because they appear to be worse than Light armor. I'll be checking
the forums, but they're hard to navigate. I noticed similar things with the
regular Rebel Armor not seeming to protect me any better than the Light,
despite the ostensibly higher protection values. So I saved my coin. Now, by
the numbers, clearly *better* robes seem to be affording me LESS protection.
To add insult to injury, I took robes training, which claims it "doubles robe
effectiveness," yet my numbers didn't go up at all! I tried unequipping and
reequipping the armor to no effect. The skill description *seems* to imply that
the Druid robe's +30 vs. impact/blades should go up to +60 (for the robe
alone). I've still got 55's after taking this skill.
So do these numbers mean *anything*? I've already noticed that wolves, even the
wimpy 50 xp variety, and ogres are the most deadly things I've run into so far,
because they can get in about 3 or 4 attacks a second. I can take down a Golem
(400 xp) without breaking a sweat with my staff, but I still can't reliably
take out a pack of lowly wolves. In fact, they seem to be getting HARDER, which
is just *weird*. It seems almost like monsters are doing damage by percentage
of total health, because no matter how many life points I get, the red bar
seems to drop just as fast.
In truth, it doesn't feel like there's a numerically based system working here
at all. More a matching system, where a combination of weapon vs. armor = good
result or bad, regardless of other factors.
What's going on here? I've seen similar things in other places in the game,
such as the one-hit kills against undead if you're using a staff. The combat
feels more like Ultima IX, where your choice of weapon was everything. Like the
crabs which could take a beating with a sword, but were one-hit creampuffs with
a staff. Because I took staff training early, I was able to cut through Gotha
in minutes, but still struggle with a single Shadow Beast.
Is that the way this game works? I'm starting to get frustrated, and I can't
figure out why my level 35 character does *worse* with a pack of wolves than I
could at level 1. If there's something obvious I'm missing, please help,
because I'm ready to put this buggy mess down if it doesn't get better soon. Is
this a "mix and match" combat system?
Thanks for your time.
--
Zag
"The Ends Justify The Means" ~Niccolo Machiavelli, c. 1550
"The Means Justify The Means" ~George W. Bush, c. 2000
Zag
"The Ends Justify The Means" ~Niccolo Machiavelli, c. 1550
"The Means Justify The Means" ~George W. Bush, c. 2000